Credits & Licenses
JustGammon is proprietary software built with several excellent open-source technologies and selected third-party assets. We gratefully acknowledge the projects and communities that help make JustGammon possible.
The licenses listed on this page apply to the corresponding third-party projects and assets, not to JustGammon itself.
Development team
Section titled “Development team”JustGammon is developed collaboratively by a five-person development team. The areas listed below represent each team member’s primary contributions and are not intended as exclusive responsibilities. Every developer may contribute to other parts of JustGammon. Team members are listed alphabetically by surname; the order does not represent contribution level or seniority.
Emanuel Boboiu — Project Lead, Frontend & Accessibility
Section titled “Emanuel Boboiu — Project Lead, Frontend & Accessibility”Primary areas: project direction, frontend development, accessibility, screen reader support, keyboard experience, accessible game interaction, JSON/API communication, and frontend-backend integration.
Ioan “Nelu” Câmpean — Backend, Identity & Administration
Section titled “Ioan “Nelu” Câmpean — Backend, Identity & Administration”Primary areas: backend development, identity and authentication, Keycloak, third-party authentication, and administration tools.
Krisztián László Kovács — Backend, Game Systems & Console Applications
Section titled “Krisztián László Kovács — Backend, Game Systems & Console Applications”Primary areas: backend development, C#, databases, game logic, server-side game systems, server infrastructure, containerization, and cross-platform console application development for Windows, macOS, and Linux.
Andrei Mischie — Frontend Development
Section titled “Andrei Mischie — Frontend Development”Primary areas: frontend development and client-side game features.
Andra Nichifor — Frontend & Design
Section titled “Andra Nichifor — Frontend & Design”Primary areas: frontend development, interface design, visual experience, animations and interactions, game UI, JSON/API communication, and frontend-backend integration.
Technologies
Section titled “Technologies”- Angular (opens in a new tab) — the framework used to build the game interface. Licensed under the MIT License (opens in a new tab).
- ASP.NET Core (opens in a new tab) — the framework used by the JustGammon server. Licensed under the MIT License (opens in a new tab).
- SignalR (opens in a new tab) — real-time communication between the game clients and server. Licensed under the MIT License (opens in a new tab).
- RxJS (opens in a new tab) — reactive programming for the game interface. Licensed under the Apache License 2.0 (opens in a new tab).
- Capacitor (opens in a new tab) — native platform integration for the Android and iOS apps. Licensed under the MIT License (opens in a new tab).
- Astro (opens in a new tab) and Starlight (opens in a new tab) — the technologies used to build JustGammon Docs. Both are licensed under the MIT License.
- PostgreSQL (opens in a new tab) — relational data storage. Licensed under the PostgreSQL License (opens in a new tab).
- Keycloak (opens in a new tab) — account authentication and identity management. Licensed under the Apache License 2.0 (opens in a new tab).
lottie-web(opens in a new tab) — rendering of animated reactions. Licensed under the MIT License (opens in a new tab).
Reaction animations
Section titled “Reaction animations”JustGammon reaction animations are based on Google Noto Animated Emoji (opens in a new tab), © Google LLC, and are used under the Creative Commons Attribution 4.0 International License (opens in a new tab). Selected animations may have been renamed or optimized for use in JustGammon.
The animations are rendered using lottie-web. All sounds accompanying reactions are original assets created by the JustGammon team.
Google does not sponsor, endorse, or have any affiliation with JustGammon.
Original JustGammon assets
Section titled “Original JustGammon assets”Unless explicitly stated otherwise, all game sounds are original recordings created and edited by the JustGammon team. This includes the custom sounds used by reactions.
The board artwork, graphics, themes, images, branding, and other primary visual assets are also original creations of the JustGammon team unless explicitly stated otherwise.
Font Awesome
Section titled “Font Awesome”The statistics icon uses artwork from Font Awesome Free (opens in a new tab), licensed under the Creative Commons Attribution 4.0 International License (opens in a new tab).
Other product names and trademarks belong to their respective owners. Their use identifies the technologies or assets involved and does not imply sponsorship or endorsement.